OGame · Sci-Fi Strategy

OGame Moon Shot 2026

OGame Moon Shot: How to deliberately create a moon, which ships you need, how moon chance works and why a moon is so important.

Play for free now
● Free-to-Play   ● Live since 2002   ● Millions of players
Free-to-Play
Fully free to play
Right in your browser
No download, play instantly
23 years of strategy
Active community worldwide

What is a moon shot?

A moon shot is a coordinated action between two friendly OGame players with the goal of providing one of them with a moon. The process: Player A sends a large number of cheap ships to Player B. Player B destroys these ships — either with their own fleet or with built-up defences. The resulting debris field creates a moon chance.

The term "moon shot" comes from literally "shooting for the moon" — you invest resources hoping for the 20% chance of getting a moon. It's one of the most important social mechanics in OGame, as it requires cooperation between players.

Why do a moon shot?

A moon is virtually essential for advanced OGame players. It offers exclusive advantages that no planet can provide:

Without a moon, you're fighting with one hand behind your back. You can't see what your neighbour is doing, can't instantly reposition fleets and must rely on planetary missions for fleetsaves. With a moon, this changes fundamentally.

Moon shot process step by step

Step 1: Find a partner

Coordinate with a trustworthy fellow player. Decide who attacks and who should get the moon. The attacker bears the ship costs — some players split the costs fairly.

Step 2: Build or provide ships

The attacker builds cheap ships worth at least 5 million resources (for maximum 20% moon chance). Small Cargo ships or Light Fighters are the usual choice.

Step 3: Build defences (optional)

The defender can build up their defences so the ships are safely destroyed. Alternatively, they station their own fleet in orbit.

Step 4: Launch attack

The attacker sends the ships on an attack mission to the defender's planet. Important: Don't send any valuable fleet — only the moon shot ships.

Step 5: Battle and moon chance

After the battle, a debris field is created. The game then rolls for the moon chance. If successful, the moon appears immediately in the defender planet's orbit.

Step 6: Send recyclers

The debris field contains valuable resources. Who sends the recyclers (and who gets the resources) is agreed beforehand.

Moon chance table and ship costs

For maximum moon chance (20%), the debris field must contain at least 5 million resource units. The debris field contains 30% of the resource value of destroyed ships (in standard universes). To get a debris field of 5 million, ships worth at least 16.7 million must be destroyed.

Target debris fieldRequired ship value (30% rule)Moon chance
1,000,000~3,333,333~4%
2,500,000~8,333,333~10%
5,000,000~16,666,66720% (Max)

Cheap moon shot ships compared

ShipCost (M+C)Debris field per unit
Small Cargo4,000 M + 2,000 C = 6,0001,800
Light Fighter3,000 M + 1,000 C = 4,0001,200
Heavy Fighter6,000 M + 4,000 C = 10,0003,000

The Small Cargo is often the best choice: comparatively cheap to build and gives a good debris-to-cost ratio. Light Fighters are cheaper, but you need more units for the same debris value.

Statistics: How many attempts do I need?

With 20% moon chance (one dice roll per attempt), the probability of having a moon after N attempts is:

AttemptsProbability of moon
120%
3~49%
5~67%
8~83%
10~89%
15~96%

Statistically, you need an average of 5 attempts (= 1/0.20). Plan for 5–8 attempts to realistically get a moon — and reckon with the possibility of still not being lucky after 10 attempts. That's part of the OGame experience.

Moon shot etiquette in the community

A moon shot is a matter of trust. Typical community rules:

Ready for OGame?

Build your empire, find allies, dominate the competition. Right in your browser.

Play OGame now

More Gameforge worlds

All free — action, strategy, anime

Oriental Action MMORPG
Metin2
Antike Strategie
Ikariam
Anime MMORPG
NosTale
USK 12 PEGI 12   © 2002–2026 Gameforge 4D GmbH