From level 90 onwards, four new areas become available in Metin2 – the so-called 90s maps: Cape of Dragon Fire, Jade Bay, Thunder Mountains and Gautama Cliff. These four maps form the central levelling area for the level range 90 to 105 and completely replace the previous farming zones. If you want to make this level phase efficient, you need to understand how these maps connect and how to best deploy your character there.
What are the 90s maps in Metin2?
The term 90s maps is well-established in the Metin2 community. It refers to four areas that all have a minimum requirement of level 90 to enter. Before level 90, access to these maps remains locked – there is no exception. This makes these maps a clear milestone in your gaming progression: once you reach level 90, you enter a new phase of the game.
The four areas are:
- Cape of Dragon Fire
- Jade Bay
- Thunder Mountains
- Gautama Cliff
Each of these areas has its own character – from visual design to enemy composition. If you know the maps, you can decide strategically where to spend most of your time and where your character can level most efficiently.
The Four 90s Maps at a Glance
| Area | Minimum Level | Special Feature |
|---|---|---|
| Cape of Dragon Fire | 90 | Fire-themed area, part of the 90s map group |
| Jade Bay | 90 | Coastal area, part of the 90s map group |
| Thunder Mountains | 90 | Mountain region, part of the 90s map group |
| Gautama Cliff | 90 | Cliff environment, part of the 90s map group |
Note: For detailed drop rates and enemy stats on individual maps, check the official Metin2 Wiki or in-game descriptions.
Before You Start: Preparing Your Character for Level 90
The 90s maps require your character to be well-equipped. If you enter with barely level 90 and poor equipment, you'll level significantly slower in the new areas. You should tick off the following points before hitting level 90:
- Equipment: Make sure your weapon and armour are up to date. Outdated gear from earlier level ranges will noticeably slow you down in the 90s maps.
- Skills: Your key skills should be at a solid level before switching to the new areas. Incomplete skill trees cost you time per kill.
- Consumables: Potions and other consumables should be plentiful in your inventory. Enemies in the 90s maps are noticeably stronger than in previous level ranges.
- Group options: Some players level more efficiently in the 90s maps in groups. Check whether your class performs better solo or in a party.
Cape of Dragon Fire – Fire and Challenge
The Cape of Dragon Fire is one of four areas accessible from level 90 onwards. The name already hints at a fire-themed environment. For characters well-equipped against fire attacks, this area can be particularly interesting. If your class has strong area-of-effect skills, you'll generally be well-positioned here, as enemy groups can be efficiently eliminated.
Before switching permanently to the Cape of Dragon Fire, a quick test run is worthwhile: see how quickly you defeat enemies and how much healing you need per unit of time. This gives you a realistic picture of whether this area suits your character and playstyle.
Jade Bay – The Coastal Area for Level 90+
The Jade Bay is another of the four 90s areas and is set in a coastal environment. As with all 90s maps, access is only possible from level 90 onwards. Jade Bay offers a different visual setting than Cape of Dragon Fire and can be a good alternative if other maps are crowded, depending on server load.
In the Metin2 community, it's common to switch between the 90s maps when certain spawn points are blocked by other players. Know all four maps – this gives you flexibility and keeps your farming rhythm consistent.
Thunder Mountains and Gautama Cliff – The Second Half of the 90s Maps
The Thunder Mountains and Gautama Cliff complete the quartet of 90s maps. Thunder Mountains play out in a mountain environment, whilst Gautama Cliff – as the name suggests – represents a cliff landscape.
Both areas follow the same access rules: minimum level 90, no exceptions. By switching between these two maps and the other two, you have more options in your day-to-day levelling and can respond more flexibly to server load, party compositions, or your own mood. Especially for longer farming sessions, variety between maps is a factor experienced players consciously exploit.
General Tips for Levelling in the 90s Maps
The following hints apply to all four 90s maps and will help you make the journey from level 90 to 105 as efficiently as possible:
- Farm Metins: Metinstones are present in all 90s maps and provide experience alongside drops that may be relevant for your further progression. Prioritise Metinstones in your farming routine.
- Use server peak times: During peak hours, the 90s maps are heavily frequented. Playing at less busy times means you'll find more free spawn points and progress faster.
- Level class-specifically: Not every class performs equally in all 90s maps. Test where your class harmonises best with its skill set.
- No standstill: Between level 90 and 105, consistent farming is crucial. Avoid long pauses between pulls and keep your route through the area efficient.
- Party or solo: Some classes benefit greatly from a party in the 90s maps (e.g. through experience bonuses and mutual support). Others level faster solo. Know your character.
Common Mistakes When Levelling in the 90s Maps
Many players waste unnecessary time in the 90s maps because they make typical beginner mistakes. Here are the most common ones:
- Starting too early: If you jump straight into the toughest areas at barely level 90 with poor equipment, you're fighting against your own inefficiency. First make sure your character is solidly equipped.
- Only knowing one map: If you stick to just one 90s map, you have no fallback option when it's full. Knowing all four maps gives you flexibility.
- Neglecting skills: Missing or weak skills cost more time per kill. Invest in your skill set before you want to farm permanently in the 90s maps.
- Forgetting consumables: If you run out without sufficient potion supplies, you'll have to stop early. Plan your farming run in advance.
Frequently Asked Questions
From what level can I enter the 90s maps in Metin2?
All four 90s maps – Cape of Dragon Fire, Jade Bay, Thunder Mountains and Gautama Cliff – are only accessible from level 90 onwards. Below this level, entry is not possible.
Which four areas make up the 90s maps in Metin2?
The 90s maps consist of: Cape of Dragon Fire, Jade Bay, Thunder Mountains and Gautama Cliff. All four require a minimum level of 90.
Which 90s map is best for levelling?
That depends on your class and playstyle. Test all four maps briefly and compare where your character is most efficient. Server load is also a factor – a less crowded map may be the better choice in the short term.
Can I level in a group in the 90s maps?
Yes, group levelling is possible in the 90s maps and can be more efficient than solo farming depending on class composition. Whether group or solo is faster depends on your class and the group.
Up to what level do I stay in the 90s maps?
The 90s maps cover the level range from 90 to 105. From level 105 onwards, other areas and content take priority.
Do I need specific equipment for the 90s maps?
There are no fixed equipment requirements, but you should start with current gear. Outdated equipment from previous zones makes farming in the 90s maps significantly harder.
Are the 90s maps suitable for all classes?
Basically yes – all classes can use the 90s maps. However, individual maps may be better or worse suited depending on your class and abilities. A quick test run will quickly show you where your character performs best.
What happens if a 90s map is too crowded?
If an area is heavily populated and spawn points are occupied, simply switch to one of the other three 90s maps. All four areas offer comparable opportunities for the 90–105 level range.
For more information on areas, classes and content, check out our other guides: