Metin2 · Oriental Action MMORPG

Metin2 Snake Temple Guide – All Levels Explained

Snake Temple Guide for Metin2: All 6 levels, sequence puzzles, tips on Metinstones and Snake Pillars. Up to 5 runs daily.

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TL;DR: The Serpent Temple is a daily dungeon with 6 levels and up to 5 entries per day. The central mechanic consists of sequence puzzles – clues from earlier levels reveal the correct sequence for later challenges.

The Serpent Temple is a Metin2 dungeon that is started on the map Serpent Temple Level 1. You have 5 entries available per day, which reset daily at 0:00. Before your first run, you must complete the quest Important Preparations on Level 1. By using a specific item, you can reset your entries to 5 if you have already used them. Items drop across all levels that you can use on Level 6.

Prerequisites and Entry

Before you can start the dungeon, the following conditions apply:

Serpent Temple – Key Information at a Glance
Parameter Details
Entries per day 5x (Reset at 0:00)
Reset entries Can be reset to 5 via item
Mandatory quest Important Preparations (complete on Level 1)
Timer extension On Level 2 with 50x item, extendable to 60 minutes
Drops throughout run Items for Level 6 (drop throughout dungeon)

Start the dungeon only after you have completed the quest. Without it, you cannot enter the actual run. Also plan whether you want to extend the timer on Level 2 – you will need 50 units of the corresponding item in your inventory.

Level 1 – Entry and Quest

Level 1 is the starting area of the Serpent Temple. Here you complete the mandatory quest Important Preparations, which unlocks access to the actual dungeon. There is no complex combat mechanic here – use the time to check your inventory and prepare yourself.

Level 2 – Kill Monsters and Remember the Sequence

On Level 2, the objective is: Kill all monsters. Monsters appear in regular groups over approximately 6 to 7 minutes. This level has two important functions for the rest of the dungeon.

Timer extension: This is your only opportunity to extend the dungeon timer to 60 minutes. You will need 50x of the corresponding item for this. Think about this before the run – it is not possible afterwards.

Two critical clues for later levels:

Be sure to remember the sequence of the elements (Wind, Fire, Ice, Earth) of the first four monster groups – ideally write it down or take a screenshot. This clue is crucial for Level 3 and Level 7.

Level 3 – Destroy Elemental Serpent Metins in Correct Sequence

Level 3 is the first direct sequence puzzle. Four elemental serpent metins are waiting: Wind, Fire, Ice and Earth. You must destroy them in the sequence you noted on Level 2.

Important: The sequence is random and different in every run. If you rely on a fixed sequence from previous runs, you will fail. If you destroy a metin in the wrong sequence, all 4 metinstones respawn immediately – you lose time and must start over.

Proceed systematically:

  1. Note the element sequence of the first four monster groups on Level 2.
  2. On Level 3, find the metin of the first element.
  3. Destroy it, then move on to the second element – and so on.

Level 4 – Metinstones and Clues for Later Levels

On Level 4, more combat awaits: Multiple waves of monsters plus a total of 6 metinstones must be defeated. Here too, the level provides important information for later puzzles.

Two clues from Level 4:

So while you fight, watch out for the spawn sequence of the metinstones and count the additional ice bosses. If you are not careful here, you will face a puzzle on Level 5 and 7 with no solution.

Level 5 – Hand in Serpent Keys at the Serpent Pillars

On Level 5, you fight monsters and collect serpent keys along the way. These keys must then be handed in at the serpent pillars in the correct sequence.

You obtained the correct sequence of pillars on Level 4: it corresponds to the spawn sequence of the 6 metinstones. Hand in the keys in accordance with this sequence – mistakes cost time here or force you to repeat.

Level 6 – Free the Blacksmith

On the final level, the objective is: Free the blacksmith. To do this, you need prison keys, which you have collected as drops throughout the entire dungeon. Equip the prison keys to free the blacksmith and complete the run.

Make sure you pick up the drops from all levels – prison keys that you have ignored will be missing at the end on Level 6.

Strategy Overview: Which Clues Go Where

Serpent Temple – Clue Levels and Their Usage
Clue from Level What to Observe Usage on Level
Level 2 Elements of first 4 monster groups (sequence) Level 3: Elemental serpent metin sequence
Level 2 Elements of first 4 monster groups (sequence) Level 7: Sequence of serpent heads (base)
Level 4 Spawn sequence of 6 metinstones Level 5: Sequence of serpent pillars
Level 4 Number of additional ice bosses (no respawn in same boss) Level 7: Shift of serpent heads sequence
Entire run Prison key drops Level 6: Free the blacksmith

Frequently Asked Questions about the Serpent Temple

How many times can I enter the Serpent Temple per day?

You can enter the Serpent Temple 5 times daily. The restriction resets at 0:00. With a specific item, you can also reset your entries to 5 if you have already used them.

What happens if I choose the wrong sequence on Level 3?

If you destroy an elemental serpent metin in the wrong sequence, all 4 metinstones respawn immediately. You must restart the entire sequence process from the beginning – time and effort are wasted.

How do I know the correct sequence on Level 3?

The sequence is revealed by the elements of the first 4 monster groups on Level 2. The elements (Wind, Fire, Ice, Earth) in the sequence in which the groups appear correspond to the sequence of the serpent metins on Level 3. This sequence is random for each run.

How do I extend the timer in the Serpent Temple?

You only have the opportunity to extend the dungeon timer to 60 minutes on Level 2. You will need 50x of the corresponding item for this. After that, an extension is no longer possible.

What are the drops in the Serpent Temple for?

Items drop throughout the dungeon, including prison keys that are needed on Level 6 to free the blacksmith. Pick up all drops that you receive during the run.

What does Level 4 reveal about later levels?

Two things: Firstly, the spawn sequence of the 6 metinstones reveals the sequence of the serpent pillars on Level 5. Secondly, the number of additional ice bosses (only those that do not respawn in the same boss) provides information about the shift in the serpent heads sequence on Level 7.

Does the sequence of puzzles change with every run?

Yes. The sequence of elemental serpent metins on Level 3 is different in every run. Do not rely on fixed patterns from previous runs – always observe the clues on Level 2 anew.

Where do I start the Serpent Temple?

The run is started on the map Serpent Temple Level 1. You must also first complete the quest Important Preparations there before you can enter the dungeon.

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