For Level 30–60 in Metin2, the rule is: you switch areas regularly once monsters no longer provide decent experience, and by Level 30 at the latest, you equip a class-specific tier 30 weapon in your equipment slot. Tier 30 weapons carry a random bonus on average damage (up to +60%) or skill damage (up to +30%) — which type you prefer depends directly on your build. This page explains step by step where you grind in this level phase, what gear you need, and which mistakes to avoid.
Why Level 30–60 is a separate phase
The span from Level 30 to 60 marks the transition in Metin2 from the beginner area into mid-game. Monsters become noticeably tougher, meteors demand coordinated effort or solid base gear, and guilds gain importance. At the same time, new equipment options unlock — above all the tier 30 weapons, which become usable from Level 30 onwards. Anyone who approaches this section in a structured way progresses significantly faster than someone wandering aimlessly across the map.
Important to understand: experience in Metin2 scales with the level difference between you and the monsters. If you're too far above the monster's level, the experience rate drops sharply. If you're significantly below, you die too often and lose time. The goal is always to farm monsters that are as close as possible to your current level.
Tier 30 Weapons: What you can equip from Level 30
From Level 30, class-specific weapons become available that carry a random bonus or penalty on average damage (AD) and skill damage (SD). This bonus is fixed in the weapon and cannot be changed afterwards — you need to look carefully when buying or looting.
The mechanic behind it: the higher the AD bonus goes into the positive, the lower the SD value drops into the negative — and vice versa. Maximum values are +60% AD or +30% SD. A weapon with 0% simply doesn't display the bonus, but is still usable.
| Weapon | Classes | Usable from Level | Special Feature |
|---|---|---|---|
| Full Moon Sword | Warrior, Ninja, Sura | 30 | Random AD/SD bonus |
| Red Iron Blade | Warrior | 30 | Random AD/SD bonus |
| Black Leaf Dagger | Ninja | 30 | Random AD/SD bonus |
| Horn Bow | Ninja | 30 | Random AD/SD bonus |
| Ancient Bell | Shaman | 30 | Random AD/SD bonus |
| Autumn Wind Fan | Shaman | 30 | Random AD/SD bonus |
| Phoenix Spear | Lycan | 30 | Random AD/SD bonus |
Tip: If you mainly grind with normal attacks, prefer a weapon with a high AD bonus. If you use many skills, a high SD value makes more sense. When buying from the market, pay attention to the specific percentage value — the difference between 0% and 60% AD is noticeably felt in daily grinding.
Areas at a glance: Where you grind Level 30–60
Metin2's map is divided into several zones, roughly linked to level ranges. In the 30–60 phase, you move through the mid-tier maps. Basic rule: as soon as monsters display grey names (level too low), you move on. Still orange or red — stay until you have a comfortable kill speed.
The Seungryong Valley (also known by the alternative name Orc Valley) is one of the central areas in this level range. It offers dense monster distribution and is well-suited for continuous grinding without long walking distances between spawns. The meteors in the region are worthwhile for both experience and drops you can sell on the market or use for upgrades.
Generally for the entire phase: meteors serve multiple purposes — they provide experience, drop upgrade material, and after destruction spawn a boss monster that grants additional experience and better drops. Priority always goes to meteors that match your current level.
Grinding Efficiency: How to optimise your experience rate
Between Level 30 and 60, grinding efficiency determines how quickly you progress. Here are the most important factors:
- Group grinding: In a group, you share experience but kill monsters faster. In the mid-level ranges, a well-coordinated 2–3-person group often pays off more than solo grinding, especially with stronger meteors.
- Don't forget potions: Chi potions and healing potions keep downtime between fights minimal. Anyone constantly regenerating loses time.
- Set skill points wisely: From Level 30, your core skill should be at a solid level. Don't spread points too broadly — one focused skill kills faster than three mediocre ones.
- Upgrade your gear: A +3 or +4 weapon makes a noticeable difference compared to an unupgraded weapon at the same base level. Use dropped material directly instead of just selling it.
- Experience rings and bonus items: If you have access to experience boosts, use them strategically during long grinding sessions, not for short 20-minute sessions.
Class-specific quirks in this level phase
Not every class plays the same between 30 and 60. Here's a rough overview:
Warrior has two options with Red Iron Blade or Full Moon Sword and benefits from high AD for melee builds. The Warrior is robust in solo grinding due to high HP, but slower than mobile classes at area damage.
Ninja has the largest weapon selection (Full Moon Sword, Black Leaf Dagger, Horn Bow) and can switch between melee and ranged depending on playstyle. The bow ninja is particularly efficient when breaking down monsters from safe distance without taking hits.
Shaman with Ancient Bell or Autumn Wind Fan is slower in solo grinding, but benefits enormously in groups through support abilities. In group grinding, Shamans often get more experience than in solo mode.
Sura with Full Moon Sword is strong in this phase when skills are well-levelled. Suras scale well with SD weapons when skills form the core of your damage.
Lycan relies on the Phoenix Spear and has its own rhythm while grinding through transformation abilities. Use transformation strategically for tougher meteors or groups of monsters.
Common mistakes between Level 30 and 60
These mistakes cost the most time and can be avoided:
- Staying in one area too long: Many players continue grinding in an area even though monsters are long grey. Experience rate drops massively — switch areas.
- Buying a poor tier 30 weapon: A tier 30 weapon with negative AD/SD value weakens your character. Better to search a bit longer for a neutral or positive weapon.
- Selling upgrade material instead of using it: Especially in the build-up phase, an upgraded weapon is worth more than a few Yang in your account.
- Spreading skills too broadly: Anyone with many skills at low level kills slower than someone with one core skill at high level.
- Ignoring group bonus: Especially for Shamans and support-oriented builds, actively searching for farming groups pays off more than inefficient solo grinding.
Frequently Asked Questions
From what level can I equip tier 30 weapons?
Tier 30 weapons are usable from Level 30. They carry a random bonus or penalty on average damage and skill damage, which can reach a maximum of +/- 60% AD or +/- 30% SD.
Which tier 30 weapon is best for Warrior?
Warriors can use Full Moon Sword or Red Iron Blade. For melee builds that rely on normal attacks, a high AD bonus is advantageous. For skill-based builds, it's worth looking at SD values.
What does the AD/SD swap effect mean on tier 30 weapons?
The higher the AD value goes into the positive, the more the SD value drops into the negative — and vice versa. You can't maximise both. Decide based on your build which value is more important to you.
What is Seungryong Valley and from when is it worthwhile?
Seungryong Valley (also Orc Valley) is a mid-tier area in Metin2. It offers dense monster spawns and easily accessible meteors. The area is suitable for players in the mid-level phase as a grinding spot.
Solo or group — what brings more experience between Level 30 and 60?
That depends on the class. Fighter classes with high damage and good survivability often grind efficiently solo. Shamans and support classes get significantly more experience in group grinding, as they speed up the group through support abilities.
When should I switch areas?
As soon as monsters in your current zone display grey names, the experience rate drops sharply. Switch to an area with monsters as close as possible to your current level to keep the experience rate optimal.
Is it worthwhile upgrading tier 30 weapons?
Yes, upgrading your tier 30 weapon to +3 or +4 is noticeably effective for the 30–60 level phase. Since you'll use the weapon for a while, the effort is worthwhile. However, don't over-invest as you'll eventually replace the weapon as your level increases.
Which class levels fastest between 30 and 60?
There is no officially designated "fastest" class, as experience rate heavily depends on gear, area choice and playstyle. Ninja with ranged build and Sura with focused skills are considered strong in solo grinding of this phase by the community.