3 de 8 de 2020

Patch Notes 97: TERA Goes 64-bit

Look out! The next major update is headed your way: patch 97 brings the upgrade to 64 bits that will massively improve the stability of the game client!

In addition to that, there’s a host of new content and items for you to discover. This includes a brand-new raid dungeon for 20 players, scrolls for changing equipment options, and the Rift’s Edge and an improved RK-9 Kennel will be opening their doors again. Please note that some of the names in these patch notes may differ from those in the final release.

New System Requirements

Let’s start with the most important news: with the switch to a 64-bit game client, the system requirements will change.

Warning: As we already stated a few weeks ago, TERA will no longer support 32-bit systems from this point forward. Players with older, 32-bit versions of Windows will therefore no longer be able to launch TERA.
Here’s how to check your version of Windows:

  • Start Menu > “Control Panel”
  • Navigate to “System” (sub-item “Info” depending on the version)
  • Alternatively, use the “Windows key + Break” keyboard shortcut

The system requirements change as follows with patch 97:

  • Please note that the game directory will take up approx. 65 GB following the patch. However, additional space is needed to perform and run potential future updates. Additionally, the size of the update from patch 95 to 97 will be greater than the difference of approx. 13 GB, as many unused elements will be removed and existing ones will be modified.

64-bit Improvements at a Glance
The improvements below are the advantages of the new client highlighted by the developers:

  • Unreal Engine 3 update
    • No immediately obvious changes to the graphics, but improvements for future new graphics
  • The 64-bit client allows more than 4 GB of RAM to be accessed
    • The vast majority of RAM client crashes should thus become a thing of the past!
  • DirectX 11
    • Graphics can be rendered by multiple processor cores, which will improve game performance and stability
  • Asynchronous loading
    • Various elements in TERA will now load independently of one another
    • For example, there should no longer be brief freezes while interface elements load (e.g. when you open your inventory)
  • Character and background elements
    • The reduction in the number of polygons will accelerate the transfer of character and background elements
    • This will result in fewer frame drops caused by lengthy loading
  • LOD (level of detail)
    • LOD settings have been added to the most visited zones in TERA so that the number of frames calculated is reduced while the graphical level of detail remains high and clear.
    • This maintains the nice background graphics without causing unnecessary calculations that affect the performance of the client
  • FPS controller
    • This patch introduces a new slider to the options, which allows you to set the game’s maximum frame rate between 24 and 300 FPS.
  • Loading UI elements
    • As part of the update, various elements of the game’s interface are loaded one by one instead of causing the game to visibly freeze when opened.
    • This may cause a window that you are opening for the first time after a client restart to be transparent for a second until all elements have been loaded. When opening the same element repeatedly, this should no longer be the case; once everything has been loaded, opening any UI element is lightning-fast.

Overall, you will see a more powerful game client after this patch, which is able to use your PC’s hardware more efficiently, offering you a better gaming experience.

Added Instances

Commander’s Residence

Details

  • From level 70
  • Designed for 20-player groups from item level 450
  • The “[Important] Exodor Advance Base” quest must be completed first
  • Teleportal in the core area (central island on Exodor)
  • 1 entry per week (2 for Club members)
  • Entry only on Fridays, Saturdays, and Sundays between 0:00 AM and 11:59 PM (CEST)
  • Can be entered via group matching, required at least one tank and two healers
  • Entry costs 300 Adventure Coins
  • Amount of loot depends on the number of group members (+100% for 20 players)

Possible Loot

  • Zenobia’s Sacred Breath Box
  • Adventure Completion Ticket
  • Unstable Option Change Scroll [Weapon, Armor, Hand Armor, Foot Armor]
  • Brooch Etching I (Pumped, Keen, Quicksteps)
  • Dark Shard Weapon Feedstock
  • Dark Shard Armor Feedstock
  • Card Fragment - Mahrnak
  • and much more

Daily quest (per completion, for the first 16 daily quests)

  • 10,000 Gold
  • 100 Vanguard Initiative Credits
  • EP XP++
  • 1x Dragonwing Scale
  • 10x Pure Refined Duranium Ore

RK-9 Kennel (Hard)

Details

  • From level 70
  • Designed for 5-player groups from item level 461
  • Teleportal in Spring Valley
  • 1 entry per day (2 for Club members)
  • Can be entered via group matching
  • Entry costs 330 Adventure Coins
  • 50%/100% more loot when 4/5 players are in the group

Possible Loot

  • Zenobia’s Sacred Breath Box
  • Card Fragment Random Box (contains fragments from removed instances)
  • Adventure Completion Ticket
  • Unstable Option Change Scroll [Weapon, Armor, Hand Armor, Foot Armor]
  • Brooch Etching I (Pumped, Keen, Quicksteps)
  • Dark Shard Weapon Feedstock
  • Dark Shard Armor Feedstock
  • Legendary Annihilation/Dark Light Weapons or Gear
  • 1x Ishara’s Halidom I, Amarun’s Relic I

Daily quest (per completion, for the first 16 daily quests)

  • 6,000 Gold
  • 100 Vanguard Initiative Credits
  • EP XP++
  • 1x Dragonwing Scale
  • 1x Dark Shard Weapon Feedstock Box
  • 1x Dark Shard Armor Feedstock Box
  • 1x Pure Refined Duranium Ore

Rift’s Edge

The Rift’s Edge is opening its doors for the duration of patch 97 and will be closed again with patch 98 (end of August/beginning of September).

Details

  • From level 68
  • Designed for 5-player groups from item level 452
  • Teleportal in the Timeless Woods
  • 40 entries per week (80 for Club members)
  • Can be entered via group matching
  • Entry costs 150 Adventure Coins
  • 50%/100% more loot when 4/5 players are in the group

Possible Loot

  • Annealed Dark Shard Cohesion Arcane
  • Honed Dark Shard Cohesion Arcane
  • Adventure Completion Ticket
  • Voyage Map [Sea of Honor, Difficulty 1-4]
  • Arborea’s Breath Box
  • Legendary Annihilation/Dark Light Weapons or Gear

Daily quest (per completion, for the first 16 daily quests)

  • 2,000 Gold
  • 50x Vanguard Initiative Credits
  • 50x Noctenium Infusion
  • EP XP++
  • 1x Dragonwing Scale
  • 1x Dark Shard Weapon Feedstock

Two Training Dungeons

To give all new players the opportunity to learn the mechanics of difficult dungeons, Akalath Quarantine and Gossamer Vault (Hard) are being added as new training dungeons!

  • [Training] Akalath Quarantine is available from level 69
  • [Training] Gossamer Vault (Hard) is available from level 68
    As with existing training dungeons, the following applies for these two:
  • Cannot be entered via group matching
  • No Adventure Coins required
  • Can only be entered via Whurloc in Highwatch
  • The damage you deal is measured and displayed by the game
  • A merchant selling various enhancement potions is located in the dungeon
    • Items can be used for 2 hours (costing 1 copper each)
    • Items and buffs have no effect outside the instance
  • Various crystals are available ahead of the bosses to provide general instructions or special tips for tanks and healers

Other Changes

  • Zenobia’s Sacred Breath Box
    • This new box can now be looted in instances instead of the Arborea’s Breath Box
    • Greatly improved contents, including scrolls that enchant weapons and equipment directly to +15, halidoms and relics V, and Lenarive’s Card Album Design (Large) (contains 2020 tokens for card fragments of your choice)
    • The chance to loot this box is slightly lower than with the previous box
  • Level 1 to 64 instances now also yield experience

New Scrolls

Equipment is always available with a different number and different types of options – and now there is the possibility to change the options of the armor you love. Here you’ll find out all the details about the new items this is possible with. From patch 97 onward, you will be able to obtain them in various ways – for example, in the Commander’s Residence.

Unstable Option Change Scroll (Green)

There is a different scroll for each piece of equipment. So there is a different scroll for weapons, armor, gloves, shoes, belts, masks, brooches, rings, necklaces, earrings, and circlets.
When used, the following may happen:

  • All of an item’s options are changed
  • The number of options on the item is changed (0-3)
    Limitations:
  • Cannot be used on items with 3 options
  • For equipment: Annihilation/Dark Light/Kaia’s Wisdom/Kaia’s Nightmare
  • For accessories: Annihilation/Dark Light/Fidelity

Option Change Scroll (Blue)

There is a different scroll for each piece of equipment. So there is a different scroll for weapons, armor, gloves, shoes, belts, masks, brooches, rings, necklaces, earrings, and circlets.
When used, the following may happen:

  • All of an item’s options are changed
    Limitations:
  • For equipment: Annihilation/Dark Light/Kaia’s Wisdom/Kaia’s Nightmare
  • For accessories: Annihilation/Dark Light/Fidelity
  • Only for soulbound items

Greed Option Change Scroll (Gold)

There is a different scroll for each piece of equipment. So there is a different scroll for weapons, armor, gloves, shoes, belts, masks, brooches, rings, necklaces, earrings, and circlets.
When used, the following may happen:

  • All of an item’s options are changed
  • You have the choice of locking one or two options so that they are not changed
    • For jewelry: the cost of locking each option is 500 Kalligar’s Essence
    • For equipment: the cost of locking each option is 60 Diamonds
      Limitations:
  • For equipment: Annihilation/Dark Light/Kaia’s Wisdom/Kaia’s Nightmare
  • For accessories: Fidelity
  • Only for soulbound items

Upgrade Scroll (Gold)

There is a different scroll for each equipment group (equipment, accessories).
When used, the following may happen:

  • Safely adds one option
    Limitations:
  • For equipment: Annihilation/Dark Light/Kaia’s Wisdom/Kaia’s Nightmare
  • For accessories: Annihilation/Dark Light (only belts, masks, brooches)
  • Only for soulbound items

Item Changes

Dimension Merchant Mysterio

The dimension merchant is now two times more likely to appear than before after completing an instance. He also has some new goods in stock. As before, the items he has to offer change each time.
His goods now include the following:

  • Greed Option Change Scroll [Ring] or [Necklace]
  • Elinu’s/Tithus’ Relic II/III
  • Dagon’s/Karas’ Halidom II/III
  • Voyage Map [Sea of Honor]
  • Zenobia’s Sacred Breath Box
  • Existing value/damage protection scrolls

Vanguard Initiative Merchants

  • Supplies: Exodor scout equipment box added (equipment level 65)
  • Added Exodor equipment cubes for weapons, armor, gloves, and shoes (5 items are combined to form one new one)

Traveling Merchants

  • Messages for traveling merchants are now global
  • The items on offer have been updated (removed old enchantment materials, added more up-to-date items)

Coupons

The look in dungeons has been changed so that coupons can now be obtained instead of Halidoms and Relics:

  • Coupon for Elinu’s Relic I/II
  • Coupon for Tithus’ Relic I/II
  • Coupon for Karas’ Halidom I/II
  • Coupon for Dagon’s Halidom I/II
    The coupons can be stored in the bank – thus fulfilling a long-standing players’ request. At the same time, the coupons are easier to store as they can now be stacked up to 1000x.

Other Changes

  • Semi-Enigmatic Scrolls can no longer be used as of patch 97 and can only be extracted
  • The options on equipment items are now highlighted in 4 different colors: white/blue/gold/purple
  • The Exchange Coupon for Eternal Gear has been removed from various quest rewards and merchants
  • When you receive a valuable item there is now a visual effect that shows the item’s icon and casts a beam of light on you
  • The items offered by the Crystal Trader have been updated (removed old enchantment materials, added more up-to-date items)

Game Interface

Many improvements have been made to the interface. These include several long-awaited features!

Instance Matching

The status of the group matching per instance and class type is now displayed. In future this will make it easier for you to see if tanks, healers, or damage dealers are needed in an instance, and which dungeon is currently in high demand.
You can also add additional instances as targets while you are already searching for a group, without having to restart the search.
A waiting room has also been added:

  • If a group or a player has not been able to automatically find a group for some time, the request is sent to the waiting room
  • Other players can now apply to directly join your group or apply to search with you.
  • You can open the waiting room via a button in the group matching

Battleground Matching

Similar to with instance matching, an indicator is also displayed for the battlegrounds to show the status of the respective classes and battlegrounds.
** You can now search for multiple battlegrounds at the same time!** As with dungeons, you can also add or remove additional battlegrounds as targets while you are already searching for a group, without having to restart the search.

Miscellaneous

  • Pages have been added for EP points to create and store up to 5 possible combinations. You start with one page and can unlock additional pages for 50,000 Gold each.
  • Additional paths have been added to unlock Skill Advancement. Special tokens are required for this instead of Gold.
  • Bosses’ HP bars now show when the boss will next become enraged. This is displayed as a percentage on the right half of the bar.

Class Balancing

Berserker

  • The period of Titanic Shout during which you cannot be hit has been increase from 1 to 1.3 seconds.

Brawler

  • Rampage
    • Now costs 1,000 MP and has a cooldown of 3 minutes
    • Now generates 500 Rage if all blows hit an opponent
  • Haymaker – Skill Advancement – Resonance
    • The hit opponent receives 2% more damage for 10 seconds.
    • Removed the “increases group members’ damage by 1.5%” effect.
  • Haymaker – Skill Advancement – Weak Spot Thrust
    • In addition to the existing effects, this now also reduces the cooldown of “Flying Kick” by 0.5 seconds on a successful hit.
  • Provoke
    • Cooldown reduced by 25%.

Ninja

  • The damage of the following skills has been increased to the highest level: Skyfall, Double Cut, Chakra Thrust
  • Chakra Thrust
    • Slight reduction of the scaling with Physical Factor
    • Increase of the scaling with Magical Factor
  • Smoke Bomb [Glyph of Power]
    • Period of invulnerability now also affects group members
    • Increases the skill damage of all group members by 5%
    • Changed visuals to red smoke
  • Impact Bomb – Skill Advancement – Caustic Orb
    • Replaces previous option
    • Increases damage for each successful hit by 0.1% (maximum 1%) for 15 seconds

Reaper

  • Adjusted the visuals of Binding Scythes so that it is now semitransparent.

Partner Adventures

Adventure

Some goals have been removed, while new ones have been added:

  • Removed: Antaroth’s Abyss [Adventure], Velik’s Hold [Adventure]
  • Added: Island of Dawn [Gather], Velik’s Sanctuary [Adventure], Rift’s Edge [Adventure], Arborea [Adventure]

Fellowship

At higher fellowship levels, partners can now bring more additional rewards from their adventures.

  • For each area: 11-20, 21-30, 31-40, 41-45, 46-50

Stamina

There is now a minimum amount of stamina required to start an adventure with your partner.

  • Adventures the partner’s stamina to be between 30% and 70% at the start
  • The details are displayed for each adventure

Miscellaneous

  • Added partner-specific messages after an adventure
  • Added system message if you try to end an adventure immediately but don’t possess the relevant ticket
  • Adjusted the rewards of some existing adventures

Other Changes

  • Daily Arborea Guardian Missions now apply across the whole server, and no longer per character.
  • Adjusted the points mystics, lancers, and priests receive for Arborea Guardian Missions.
  • Some rewards are now distributed differently (e.g. “at random to a player who dealt enough damage” rather than “final strike”).
  • Balancing improvement of the damage and positions of monsters on Exodor.
  • All battlegrounds except for Kumas Royale can now only be entered from level 70.
  • In the Guild-versus-Guild system (GvG), the maximum number of possible challenges per week has been adjusted to the size of the guild (small = 10, medium = 15, large = 15). Successfully completing challenges beyond this limit may not pay you any guild gold.
  • Added new NPCs for the bank and broker in Allemantheia
  • Added notes about consumables in instances
  • Some titles from top endgame achievement now glow again
  • It wasn’t possible to trade in some of the newer instances. This has been changed, but it is still not possible to trade with characters from other servers.

Categorias

  • Update