The Tavern in Ikariam
The serving of wine in the tavern increases the satisfaction of a city and is therefore a basic prerequisite for cities to grow at all. In addition, there is a satisfaction bonus for each level of the tavern.
To build taverns, the research Wine Culture is required. It costs 336 research points and requires Prosperity (Economy) and Well Construction (Science).
Wine as a Foundation
Wine is a raw material and belongs to luxury goods. It is produced in the vineyard, which can be found on wine islands. Once Prosperity (Economy) has been researched, workers can be hired there to harvest wine.
Use of Wine
- Serving in the tavern
- Increasing population satisfaction
- Training chefs in the barracks
Optimisation
- A Winery increases wine production
- A Winery Building reduces wine costs for buildings
Tavern Expansion Levels
With each level, the maximum wine consumption of the tavern increases. The following table shows the maximum wine serving per hour as well as the reduced values when the Winery Building is expanded to level 32.
| Level | Max. Wine | Max. Wine (Winery Building 32) | Build Time |
|---|---|---|---|
| 1 | 4 | 3 | 16m 48s |
| 5 | 24 | 16 | 1h 6m |
| 10 | 60 | 41 | 2h 28m |
| 15 | 110 | 75 | 4h 17m |
| 20 | 180 | 122 | 6h 43m |
| 25 | 277 | 188 | 9h 58m |
| 30 | 408 | 277 | 14h 19m |
| 35 | 584 | 397 | 20h 9m |
| 40 | 818 | 556 | 1d 3h |
| 45 | 1.129 | 768 | 1d 14h |
| 47 | 1.280 | 870 | 1d 19h |
The Vineyard
The vineyard is located on wine islands. With each expansion level, the maximum number of workers increases, allowing more wine to be harvested simultaneously.
| Level | Max. Workers | Wood for Expansion | Expansion Time |
|---|---|---|---|
| 1 | 20 | 1.303 | – |
| 5 | 88 | 10.037 | 2h 26m |
| 10 | 212 | 47.879 | 6h 22m |
| 15 | 366 | 193.512 | 12h 45m |
| 20 | 542 | 552.058 | 22h 54m |
| 25 | 736 | 1.855.942 | 1d 15h |
| 30 | 946 | 6.199.765 | 2d 17h |
| 35 | 1.172 | 21.576.366 | 4d 12h |
Tavern FAQ
What is the tavern used for?
The tavern serves wine, thereby increasing the satisfaction of the city and providing an additional satisfaction bonus per level. Without sufficient satisfaction, a city cannot grow.
How can the tavern's wine costs be reduced?
By means of a Winery Building, the wine costs for buildings can be reduced. At Winery Building level 32, for example, the maximum wine serving of a level-20 tavern is reduced from 180 to 122 wine.
What research is required to build a tavern?
To build taverns, the Wine Culture research is required (336 research points). Prerequisites are Prosperity (Economy) and Well Construction (Science).