Ikariam · Antike Strategie

Ikariam Spione

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Overview: Spies in Ikariam

Spies are the units for covert operations in Ikariam. They are trained in the hideout and cost 150 Gold and 80 Crystal Glass per unit with a training time of 12 minutes. Unlike troops and ships, spies do not incur maintenance costs.

Every espionage mission begins with infiltrating an enemy city. Once infiltration is successful, the spies remain on location and can carry out various missions there, such as scouting the garrison, checking supplies, or monitoring research progress.

Training in the Hideout

Spies are trained in the hideout. Multiple spies can be commissioned simultaneously; however, they are not available individually, but only once the complete order has been processed. Up to 3 orders can be queued per hideout.

One spy can be trained per level of the hideout. The higher the building level, the shorter the training time.

Espionage Missions and Costs

After successful infiltration, various missions are available. Each mission costs Gold:

MissionGoldResult on Success
Scout Treasury45Owner's gold balance is displayed
Scout Warehouse75All resources in the city are displayed
Scout Research90Owner's research is displayed
Scout Garrison150All troops in the city are displayed
Online Status240Shows whether the owner is currently online
Message Traffic360Up to 15 latest messages: subject, time, involved players
Fleet and Troop Movements750Origin/destination, total number of units and transport ships, arrival time
Withdraw SpyFreeSpy returns to their home city

The success rate and discovery risk can be influenced by a higher number of spies and possible decoys.

Risk Calculation

The risk of an espionage mission is calculated using the formula:

R = A + B + 5s + 2vf − 2t − 2va

Although R can mathematically be between −255 % and 255 %, the actual risk is always 5 % ≤ Rtot ≤ 95 %.

Protection Against Enemy Espionage

A hideout only protects the city in which it is built. Therefore, a separate hideout should be constructed in every city that needs protection. The higher the level, the more spies can be trained and the better the city is protected.

To protect yourself against most players, the hideout should be upgraded to at least the same level as the city. A level of city upgrade +5 or higher is recommended. Additional security is provided by your own spies stationed in the city.

FAQ

What does a spy cost?

150 Gold and 80 Crystal Glass. The training time is 12 minutes, and spies incur no maintenance costs.

How many spies can I train per city?

One spy can be trained per level of the hideout.

Does a hideout also protect other cities?

No, a hideout protects only the city in which it is built. Each city therefore requires its own hideout.